Rodents! Mouse - Scout Capybara - Knight Porcupine - Barbarian Beaver - Wizard Rat - Necromancer Weasel - Swashbuckler Every rodent has unique skills which get stronger as you use them Every rodent hero has a unique back story Every rodent hero has a unique list of challenges that limit their power Progression! Power progression mechanic based on reincarnation Every time a hero is defeated, subsequent heroes will be given power bonuses By overcoming challenges all future heroes have an even greater potential to be more powerful Quests! Seven quest zones Forest Desert Jungle Snow Jungle Mountain Grassland Parallax scrolling environments Interactive dialogues with different Quests available depending on your progress Take place inside of a maze Mini map Fog of war Dynamic lighting with day / night cycle Enemies! 50+ Enemies, including bosses Each enemy has unique stats based on their classification Tanky (Bonus health) Vicious (Bonus damage) Speedster (Bonus move speed) Hyper (Bonus attack speed) Hardened (Bonus defense) Accurate (Bonus attack accuracy) Have different abilities Charge - Runs towards the Hero and does damage on impact Ranged Attack - Fires projectiles Ranged Bomber - Lobs projectiles that do damage on impact Change Sides - Change from left side of Hero to right side or vice versa Protector - Takes less damage and blocks projectiles Berserk mode - Three quick attacks Poison attack - Slowly drains the Hero's health Heavy attack - A slower attack that does massive damage Focused attack - A targeted attack that is more likely to hit Heal - Heals an ally Revive - Wakes up a fallen ally Enemies move inside the maze Enemies spawn only in correct earth location, e.g. Elephants only in Asia or Africa Items! Craft items from materials gained by defeating enemies Crafted items vary in power Epic and Legendary items More Epic and Legendary items Epic and Legendary items have unique properties Each epic and legendary item has a unique back story The more items you craft, the more powerful they become Save items as the 'Ancient Relics' to be available to the next hero Ability to improve crafted items by adding ""Symbols"" Music! Original musical compositions Story! A ""legend story"" that unfolds as you make progress in the game End game scenes in classic retro game style that can be discovered after many hours of game play Automation! Control the game as much or as little as you want!
啮齿战士
Rodent Warriors
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游戏概览
啮齿战士
Rodent Warriors游戏截图
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Rodents! Mouse - Scout Capybara - Knight Porcupine - Barbarian Beaver - Wizard Rat - Necromancer Weasel - Swashbuckler Every rodent has unique skills which get stronger as you use them Every rodent hero has a unique back story Every rodent hero has a unique list of challenges that limit their power Progression! Power progression mechanic based on reincarnation Every time a hero is defeated, subsequent heroes will be given power bonuses By overcoming challenges all future heroes have an even greater potential to be more powerful Quests! Seven quest zones Forest Desert Jungle Snow Jungle Mountain Grassland Parallax scrolling environments Interactive dialogues with different Quests available depending on your progress Take place inside of a maze Mini map Fog of war Dynamic lighting with day / night cycle Enemies! 50+ Enemies, including bosses Each enemy has unique stats based on their classification Tanky (Bonus health) Vicious (Bonus damage) Speedster (Bonus move speed) Hyper (Bonus attack speed) Hardened (Bonus defense) Accurate (Bonus attack accuracy) Have different abilities Charge - Runs towards the Hero and does damage on impact Ranged Attack - Fires projectiles Ranged Bomber - Lobs projectiles that do damage on impact Change Sides - Change from left side of Hero to right side or vice versa Protector - Takes less damage and blocks projectiles Berserk mode - Three quick attacks Poison attack - Slowly drains the Hero's health Heavy attack - A slower attack that does massive damage Focused attack - A targeted attack that is more likely to hit Heal - Heals an ally Revive - Wakes up a fallen ally Enemies move inside the maze Enemies spawn only in correct earth location, e.g. Elephants only in Asia or Africa Items! Craft items from materials gained by defeating enemies Crafted items vary in power Epic and Legendary items More Epic and Legendary items Epic and Legendary items have unique properties Each epic and legendary item has a unique back story The more items you craft, the more powerful they become Save items as the 'Ancient Relics' to be available to the next hero Ability to improve crafted items by adding ""Symbols"" Music! Original musical compositions Story! A ""legend story"" that unfolds as you make progress in the game End game scenes in classic retro game style that can be discovered after many hours of game play Automation! Control the game as much or as little as you want!
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